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What will the waverazor editor be like?

+1 vote
Hello all,

I'm very interested in waverazor, I have the demo installed right now and I've been playing with it. I see a lot of potential for such a cool and unique synth, but the lack of customization options is bothering me. I realize that the company is working on it, but this synth is to me essentially worthless without that. The level of customization is very minimal, and I'm the kind of guy who likes to get down and dirty with his synths.

A few specific questions I had

- Will the macro knobs be user definable?

- Will the individual oscillators be user definable?

- There seem to be so many different options for modulating the different points within the waveform. Will there be simple ways of modulating them together?

- Are we going to have envelopes, and LFO's and other simple types of modulation?

- What kinds of things will we be able to mess with involving the super cool "brand new synthesis type", which I'm not sure is just marketing speak, or something actually awesome and innovative.

I guess really I'd just like to have more information on the upcoming editor before I make the purchase. That feature is what will make or break this plugin for me, and it's a gamble if I were to buy it now. I haven't been able to find any information on it though. No timetable, no info, no planned features, etc. This "demo" version doesn't cut it for me.

Again, I think this is one of the coolest synths I've seen for a while, but sometimes stuff doesn't live up to the hype you know? So I'm a bit skeptical before I drop money on it.

edit: PLEASE add a portamento!

- Also, any thoughts on MPE support?
asked May 5, 2017 in Waverazor by sargentpilcher (190 points)
edited May 5, 2017 by sargentpilcher

1 Answer

+3 votes
 
Best answer
Excellent questions! ;)  --  Taiho and I are still trying to figure out a logical way to present an editor, and then there will be the actual work of creating that editor, so given that we aren't quite sure how things will be presented, but we are determined to provide access to the deep levels of the engine, however that ends up looking.

As for accessing to the OSCs, LFOs, ENVs, Modulation, etc.   Yes.   We plan to make all of that available.   We have a fairly capable synth engine under the hood with flexible numbers (and LOTS) of LFOs, ENVs, Modulation Routes, and other types of modulation possibilities.   We currently access these ourselves for patch programming via a very ugly, non-intuitive, engineering tool.    As for the oscillators, we currently have several hundred parameters per oscillator, as there are just so many points of control in a Waverazor oscillator.   We plan to make all of this available, and hopefully in a way that allows you to have fun with that control without requiring a bottle of aspirin diving in ;)

Regarding schedule, I can only speculate at this time.   We are hoping for 3~5 months from now, hopefully closer to 3 months, however we are also working on updates to the existing app as we needed, supporting AAX, Linux, and MPE in the nearer term, so all of these tasks are also important to us and will happen before the full editor.

Regarding MPE specifically, yes we are planning to support that as we feel it could be a very cool way to apply more expressive control to our unique oscillator.   This is also slated to happen before the full editor.

Hope that gives you some insight into our plans.

All that being said, the real beauty of the sounds in Waverazor in its current state come alive from combinations of the macro parameters and automation of those from the DAW.   There are a lot of places where combinations of parameter settings result in completely new variations of the preset as loaded, and especially finding those sweet spots where harmonic/inharmonic components collide in musical ways.   For that reason, I think there is still a lot that can be done musically with this version.   Fortunately you have 30 days to play around before you need to decide whether to take the leap or not.

All the best.  - Rob
answered May 5, 2017 by rob (14,780 points)
selected May 13, 2017 by rob
I'm very impressed with this response! I'm going to play around with the demo some more, but I'm definitely going to buy it! I can't wait for the full editor to come out, and the fact that you guys are doing MPE is awesome! Not enough people doing it, so it's something that will help to set you apart for sure!
+1000 on the MPE integration.  From what I've heard, Rob knows a thing or two about MPE! ;)

Very exciting, indeed!

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