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Very Disappointed

–1 vote
I just purchased Waverazor and let me tell you...... not too happy. $75 for a program with 21 presets and no ability to create your own? It screams that even you couldn't come up with sounds for the thing, not very promising. This should have been free open beta until it was ready. I mean this thing is basically useless until its updated. I guess us early adapters are funding it and maybe one day we will see if it was worth it or not....................................
asked Oct 23, 2017 in Waverazor by albinoblack (110 points)

3 Answers

+1 vote
In addition to the 21 Factory presets, there are also 263 Template presets.   If you click on the 'Template' section when you open the preset menu you will see those...   there are a bunch of templates based around different types of sounds, including drums, synth envelope controls, leads, multi-sync, noise, etc.   A bunch of setups for different types of sounds you are looking to get.   Each of the Macros and X/Y controls on every preset provides a very wide range of manipulation for the sounds, so it is worth turning the knobs to get a feel for the variation you can get with each preset.   Those controls are also automate-able...   even though there is not a full editor, there is a lot of variety and sonic control there.   Not to mention, the ability to setup shapes, phase, segment volumes, etc in the Wave Ring section.

Also, once you have the knobs setup in a way that you like, along with the Arpegiator and Tempo, you can save that setup to our User section, just hit the Floppy Disk icon and you have a save menu there.

I am sorry to hear this is your initial experience with Waverazor, and I am also sad to hear you didn't take advantage of the 30-day free demo to find out what it was all about before spending money on it.

Had we felt it was useless in it's current state, we would have never released it, so clearly I don't share that opinion, but I am also curious what it is that has been making Waverazor useless for your situation?

Warmest Regards,  - Rob
answered Oct 23, 2017 by rob (14,780 points)
+1 vote
First off, I'm really sorry you're not happy with Waverazor.  Rob and I sincerely want everyone to enjoy this synth and have tons of fun making music with it.  If there's anything I can do to help make things right, please let me know.

And we're not criticizing at all, so please don't take it that way, but we were honestly confused by your statement of only having "21 presets and no ability to create your own".  If you get a chance, please do check out the Template bank since there is a significant amount of additional sounds in there.  In particular, there are some template patches with names that start with the word "Synth" that are pretty flexible starting points for sounds (we just added them to the plug-in last week in v1.0.3).  However, in any patch, you can really change the sounds by using all of the controls available to you in the main page, and then all of the changes can be saved as new patches in your User bank.

It is true that not all the parameters are available for editing at this time.  Rob and I are currently hard at work on the editor version of Waverazor where the entirety of the synth engine will be exposed.  The engine itself is definitely not underpowered or uninspiring, but it is really time consuming to program it under the hood using our cryptic internal development system.  When we get the real editor version far enough along, then we'll see an explosion of new sounds from the Waverazor community.  Until then, we'll still be releasing new sounds, but at a decidedly slower pace.

We also truly believe that Waverazor is useful, but we know that it is not a complete instrument at this point.  That's why we launched it with a price of $75 USD.  When the editor version is released the price will jump to $150 USD, but anyone who has already purchased Waverazor will get the editor update for free.  We felt that this would be a good bargain (or at least a fair deal) for our early adopters.

The "proof is in the pudding" however, so getting the editor version done is our number one priority right now.  The Waverazor community has been so kind and patient with us, and Rob and I do not want to take that for granted.  That's why we've been working hard and keeping pretty transparent about updating everyone on our progress.  Currently, we're estimating 3 months until release, and we'll begin sharing more details like screenshots and descriptions as the GUI becomes more polished.

Again, I'm sorry about your experience so far.  And thank you so much for taking the time to write to us and let us know your thoughts.  We take feedback seriously and hope to learn from it in order to improve Waverazor for everyone.

All the best,

Taiho
answered Oct 23, 2017 by taiho (9,320 points)
+1 vote

"I mean this thing is basically useless until its updated."

Seriously?

MOK is a very small team with a massive amount of talent and ambition.  You shouldn't criticize them for that.  As both devs have pointed out, there are plenty of ways to create your own patches.  Spend some time with it and dig in a little.  You'll be pleasantly surprised.

BTW, the early adopters were back in April '17.  You're almost a little late to the party, albinoblack.

answered Nov 30, 2017 by synapticgroove (1,360 points)

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